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torginus 5 hours ago [-]
If somebody writes something in Rust but doesn't announce the fact, what happens? This is an open question as so far we have no examples of that happening.
xylophile 56 minutes ago [-]
If somebody announces that their project is written in Rust but nobody complains, what happens?
Writing any non-trivial video game with Rust is (arguably) interesting in itself since developer velocity in gamedev is generally considered paramount, and Rust has a reputation (rightly or wrongly) for hindering velocity.
So yes, the fact that this is written in Rust is actually relevant and valuable. As opposed to your hollow snark.
Now, OP: tell us more about how that's played out for you.
zeroq 25 minutes ago [-]
One does not simply write an app in Rust in silence.
It is customary to announce the fact so that the astrologers can proclaim that the population of recruiters on linkedin has increased.
vunderba 4 hours ago [-]
Rust is the crossfit of programming languages. Everybody around you needs to know at all times.
On a serious note, nice job OP. This game kind of feels like an ASCII version of Terraria. Might I recommend extended ASCII or unicode for the player though? Right now they look a bit like a lollipop.
sudo_cowsay 25 minutes ago [-]
Kind of hard to see the player's motion
cjkaminski 4 hours ago [-]
Based on the evidence presented by the Hacker News front page, the hype is boundless. Rust is the ur-language that we never realized until... idk, three years ago?
zeroq 22 minutes ago [-]
It's a PR ploy. It sounds better than X done in C, mainly because the X has been done countless times in C by now, while "Hello World, but in Rust" still felt sexy three years ago.
4 hours ago [-]
westmeal 5 hours ago [-]
You really don't want to know. The results could be disastrous.
sebosch 5 hours ago [-]
haha, guilty
Gigachad 2 hours ago [-]
Seems like it would be possible to create a cool demo where you can play the game over ssh rather than having to compile locally.
p0w3n3d 4 hours ago [-]
Wow finding the nether fortress will sure take time in 2d world and will render it unskippable
sudo_cowsay 26 minutes ago [-]
That is kinda true, I wonder how the end will be like... 2D dragon!
Writing any non-trivial video game with Rust is (arguably) interesting in itself since developer velocity in gamedev is generally considered paramount, and Rust has a reputation (rightly or wrongly) for hindering velocity.
So yes, the fact that this is written in Rust is actually relevant and valuable. As opposed to your hollow snark.
Now, OP: tell us more about how that's played out for you.
It is customary to announce the fact so that the astrologers can proclaim that the population of recruiters on linkedin has increased.
On a serious note, nice job OP. This game kind of feels like an ASCII version of Terraria. Might I recommend extended ASCII or unicode for the player though? Right now they look a bit like a lollipop.